Mr. President: The American presidency 2000-2020 is a game on being the American president.
Based on a table game, this title built by Exia Labs And adapted from the GMT Games table version, is unique in what it is not elections or to carry out a campaign. You’ve already won the elections and now governs. Likewise, most of the games in which you can direct America focus on a narrow slice of this leadership.
In Mr. President, you must assume the entire presidential portfolio: direct war against terrorism, face domestic crises, manage your office, work with American allies and competitors, pass your national program through the congress, confirming The judges of the Supreme Court if one the seat opens and all the other responsibilities which are accompanied to sit in the oval office.
The game arrives in July Steam For $ 25, with discounts as low as $ 20.
The game is an adaptation of the table version, the result of a nine -year design and search process. It has a large amount of content, guaranteeing tons of replayability – hundreds of crises and events, dozens of actions, including the player to choose and the subsystems capturing the entire range of opportunities and presidential challenges.
Players can opt for the sandbox scenario, which places them at the start of a four -year term which includes a general variety of trends and events from the beginning of the 21st century. Or, if a player wants to see if he can do better than a real president, there is a scenario for each presidential term.
Do you want to see if you can navigate the financial crisis, take health care reform and better contain Iran than President Barack Obama? Do you think you can manage better on September 11 than President George W. Bush, perhaps even to reach the goal of Bush Social Security reform? Mr. President allows you to take your chance.

The table version is a set of monsters; One of the comments of the most common players on this subject is “I would like to buy and play this game, but I don’t have the table space” or “I can’t leave a game like this one For days and days ”. Another common comment is “I spend a lot of time finding the right tables to roll and the right rules to apply.”
The adaptation of Exia will remove all this pain from the players and present the players with an experience of Mr. President tight but entirely faithful.
But we know that there are traps with the translation of a game like Mr. President to the PC screen. Part of what is convincing about Mr. President and other games in open sandbox simulation style is that by reading the rules and by pushing the meters, the player acquires a deeper understanding of the choices that The game offers and how to play towards and around them.
A system that automates everything and simply presents to the player of the results fails in two ways: he refuses the player a moment to imagine what is happening, and he gives up an opportunity to understand what has had an impact on the chances of success .

Exia has an experienced game development team. He includes Ananda Gupta, one of the most experienced and successful game designers in digital and table spaces.
Like any game on politics and governance, the President expresses a particular creative vision. He portrays the American presidency as a great institution and America as a force for good in the world – but whose potential is the strongest when people from different parties and opinions meet, and when America works well with its allies. Like any creative vision, people will disagree – but in today’s political atmosphere, many players can find that Mr. President is a breath of fresh air.
The game is an adaptation of the table game, Mr. President: The American Presidency 2000-2020, which was created and designed by Gene Billingsley, the co-founder and CEO of GMT Games, the first commercial editor of Wargame (their games go Deep simulations with hundreds of parameters, like their next war: Taiwan, at “entry level” games accessible such as controls and colors).
Jonathan Pan, CEO of Exia, admitted that many people would see it as a political game at first glance. But he said in an email in Gamesbeat: “It was designed to be very politically neutral, but it will be necessary to play the game for people to describe it this way. In terms of calendar for the game, we had a presidential election only a few months ago, and whatever you think of President Trump, the role of the American president is constantly in the news. This game allows players to play as American president. »»
He added: “When we launched our business, we thought we mainly focused on military war games. But to work on the most impactful scenarios, we needed security authorizations that we do not yet have. There are four national power instruments described with the acronym DIME: diplomacy, information, military and economic. If we have to wait for the military follow -up, we thought we are focusing on something that is not classified: diplomacy or economy. A lot of overlap between diplomacy and politics, this is how we ended up finding this game and transforming it into digital, which is not as simple as a direct port. »»

Exia has recruited a team of experienced triple-A developers who bring a powerful combination of success in the development of games and enthusiasm for history to the project.
They include Ananda Gupta, by Twilight Struggle, Imperial Struggle and Teamfight Tactics Fame. Twilight Struggle (GMT Games), is a board game on the Cold War; He won six prizes and held place No. 1 on Boardgamegeek.com for five years, and in 2024, he was inducted at the Gama Hall of Fame. Imperial Struggle, the spiritual successor of Twilight Struggle, won the Golden Geek Award of the best war game of 2020. GUPTA is the designer of Exia Games focused on the translation of the table game in a digital experience.
Aaron Rutledge is an experience designer from League of Legends, Call of Duty and Apex Legends. The design of interaction, animations and user interface systems is crucial to evoke how to play the feeling of board game and keep the player outright in the president of the president, even if he eliminates the management of parts and rules of rules.

Joshua Balcaceres is the artistic director. He has a 27 -year -old artistic career in cinema, games and VFX. He worked for Industrial Light & Magic, 2K, EA, Ubisoft, Disney Imagineering, Obsidian and other studios.
Connor Walsh directs game engineering. He has spent the past eight years in Riot Games working in Valorant and an unexpected title.