The Gamescom Latam Big Festival 2025 Awards started today in Sao Paulo, Brazil, starting with a life production price for Shu Yoshida, who defended the Indies to the PlayStation of Sony during his decades of work to the company.
Rodrigo Terra, CEO of Abram Games, the Brazilian Game Association, gave the price to Yoshida, who will make a conversation by the fire with me to Gamescom Latam Thursday evening in Sao Paulo, Brazil. Yoshida left at the end of last year after 31 years in Sony, where he occupied jobs such as the chief of interactive entertainment studios Sony in Sony Playstation.
The price for the best game was awarded to Nine Sols by Red Candle Games in Taiwan.
The best field for the development of regional games went to Rogue Snail for his game Hellclock.
The price of the best mobile game was awarded to Levil Devil by apt.
The best sound went to the sacred Sacred God, from perfectly paranormal as / yogust
The winner of the best art was Naiad, Development Elwin in Hiwarp.
The innovation winner was soil CESTO, Geraud Zucchini and Chariospiral by Goblinz Publishing in France.
The winner of the best multiplayer was Bang Bang Garrage of Monkey Bread / Spiral Up Games in China. It was made by a team of two people.
The best story went to Neva by Nomada Studio, published by Devolver Digital.
The best XR / VR went to Sugar Mess – Let’s play Jolly Battle by Jollyco in the United States
The winner of the best gameplay went to Animal Well, by sharing of memory and published by Bigmode in the United States, he was manufactured by the Solo Dev Billy Basso game.
The best game for Latin America went to Grizzly Man, created by LCB Game Studio in Argentina.
The best game for Brazil went to Mullet Madjack by Hammer 95 Studios and published by Epopeia Games. The studio has been doing games for over 10 years. The game has been highlighted 500,000 times and has sold more than 200,000 units to date.
“Brazil has excellent games,” said the winner.