Nate Pacyga had a great thought inside a cathedral, where he saw donors credited by their support for the Bathing Abbey in the United Kingdom. He wondered why it couldn’t happen in video games.
While game developers build their monumental creations, Pacyga thought that players could also get credit for their contributions inside the game. And therefore based in Minneapolis Gaming monument was born.
In an interview with Gamesbeat, Pacyga said he hoped that the game development financing platform will change the way games are funded and how players connect with the titles they like. It is an ambitious and intelligent project, carried out so far by Pacyga alone.
“I want the game industry to be able to collect more money,” he said. “We need a platform to allow this. Thus, people can allow them to easily sell them to their players. »»
With more than two decades of experience as a video game engineer, Pacyga has seen the industry fight to obtain funding, stand out in the landscape of crowded play and build significant communities. Game Monument takes up these challenges by creating a unique platform where players can leave a sustainable brand on the games they support.
The concept for Gaming monument was born during the visit of Pacyga to Bath Abbey in England in August 2024. He was surrounded by commemorative plaques and secular monuments. This experience sparked a revelation: “Why not bring this timeless concept of inheritance to video games?” said Pacyga.
“This happens a lot in European cathedrals. They covered the walls of plates and monuments. The stories were there for hundreds of years, “he said. “I thought I could make a level of the cathedral in a shooting game. I said to wait, “Why not make these plates in a video game. Or any video game. ‘”
He did research on the subject. On Kickstarter, you can reward players with pillars or statues for those who have contributed money to a certain level.
Game Monument allows players to buy and personalize monuments in the game, including large statues and plates to everyday objects such as panels, collectibles or even a simple brick in a street. Each monument can be personalized with the player’s name and message, becoming a permanent part of the world of the game to discover.

For developers, Game Monument offers an intuitive software development kit (SDK) which is effortlessly integrated with the Backend of the platform, which facilitates the implementation of monument campaigns in games. As an engineer actively developing his own third -person shooting game, Pacyga includes the tools necessary to guarantee features superior to developers.
“It’s not just another platform,” said Pacyga. “It’s a new way for players to leave their brand on the games they like while supporting the developers who create them. Built for players and developers, Game Monument has the potential to transform the game industry, and we want you to be part from the first day. »»
The developers are invited to join the list of emails of the Gamemonument Monument Monument.com Being among the first to be funded on the platform and play a role in training the future of game development supported by players.
By allowing players to buy and personalize the monuments at stake, Game Monument takes not only the development of the game, but also promotes the deeper commitment of the players and the strengthening of the community.
I asked him if the player was to win a plaque. He hadn’t thought about it yet, but it is possible. But if you contribute $ 1,000 to a character in the game, you may have this character named to your landlord.
“It is a financing platform to interact with your audience. These are what developers want to honor the players. You can have a level of credit like a supporter of the game monument. People can see it when they play the game. Here is the dedication of Jim Johnson to his grandmother. Everything people mean.
You can’t say bad things like insulting another player. About 90% to 92% of the money collected by Game Monument will go to developers. Like Kickstarter, Game Monument will pay 5% fees and payment fees could be 3% to 5%, Pacyga said.
“It’s a fairly attractive part of income,” he said. “We want developers to get as much income as possible. We see it for Indies and businesses at an intermediate level. Perhaps they can generate a million dollars to 2 mil for the budget for a game production. But I could also see it working with Call of Duty or Diablo. Who wouldn’t want to have his name in the game?
So far, Pacyga is the only team. He has been working as a product engineer for 20 years in various companies.
“I can build anything and Am Am Am Am on the product,” he said. “I build it now. With the tools I have now, I am optimistic. There is no better time to be a game developer. »»
He is looking for more funding and perhaps more colleagues. He has a prototype and will say later when the product is ready to be shipped.