While the Nintendo Switch 2 made its Spishy debut last week, including details on equipment and launch games, there are still a lot of things on the console that Nintendo has not yet erased. For example, the company has not made details on the processor and the GPU which feeds switch 2, except to affect the performance improvements they offer on the switch (NVIDIA confirmed separately that the Switch 2 uses its Deep Learning’s in -depth sampling technology).
However, since last Wednesday’s direct blockbuster, Nintendo addressed certain new Switch 2 details in interviews with the press. On the one hand, Nate Bihldorff, vice-president of director of development and publishing of products at Nintendo of America, said Nintendo Life that the joy-conic 2 controllers of the console do not use the technology of the hall effect. “The controllers of the Joy-Con 2 were designed from zero,” said Bihldorff. “These are not hall effect sticks, but they feel really good.”
Switch 2 producer Kouichi Kawamoto said separately That the joy-con 2 “joysticks are quieter and make noise, even when they are moved quickly to the edge.” The company describes them as “gentle sliding sticks”.
Engadget asked Nintendo why the company has chosen not to use Hall Effect Tech in the Joy-Con 2. We also asked if the Switch 2 Pro controller also renounces hall effect sensors.
This technology is becoming more and more common in the kicks of third -party gaming rides, but Nintendo has not yet implemented in its own joysticks (or Sony or Microsoft, by the way). The idea behind the Hall effect sensors is that they reduce the probability of drift of the sticks. This problem was so omnipresent on the Joy-Cons of the original switch that Nintendo offered free and unlimited repairs for the drift of sticks in Europe. It is therefore not clear why Nintendo would withdraw from having room effect sensors in the Joy-Con 2 to help reduce these problems.
A fun fact if you had not heard of Hall effect controllers before: Sega used them in the Sega Saturn 3D controller and the Dreamcast controller decades ago. It is certainly not a new technology, but it is definitely more popular and widely used lately, despite Nintendo, Microsoft and Sony not yet adopting it.
Meanwhile, Nintendo confirmed American prices for some Switch 2 experiences. The company said Ign that the upgrades of two legendary games from Zelda – Wilderness And Kingdom tears – Cost $ 10 each for those who already have one or the other game. However, the Nintendo Switch Online + Expansion Pack subscribers have access to upgrades at no additional cost.
Switch 2 upgrades include visual fidelity and managers, as well as inclusion of HDR management and faster loading times. You can also use the Switch Mobile application as a kind of Sheikah slate, helping you find hidden items with expressed directions.
In addition, Nintendo revealed that Nintendo Switch 2 Welcome TourWhich looks like a technological demo that will guide you through all the features of the console, will cost $ 10. As for the reasons for which Nintendo invoices $ 10 for this instead of offering it for free (as Valve did with the fun demo of Tech Step Deck, Opening office workor Sony did with Astro games room On PS5), the vice-president of Nintendo of America products and players Ign::
For some people, I think there are people who are particularly interested in technology and system specifications and things like that, for them, I think it will be an excellent product. It is really for people who want more information on the system rather than necessarily a quick introduction to everything it does. And for this reason and just the amount of care and work that the team has put it, I think it was decided that “yes, it seems that $ 9.99 is not an exorbitant price. It looks like good value for what you remove from the product.
To find out more about what Nintendo is impatiently awaiting in the coming months, CNBC has published an interview with a large interview with the president of Nintendo of America, Doug Bowser, where they enter the effect of recently introduced on Switch 2 among others.
This article originally appeared on engadget to